• Info
  • Events
  • Map
Name R
Rank 4
Members 4
Villages 32
Population ? 17996 0
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change
Players list
# Player Tribe Population ? Rank Villages
1 amun-ra Romans 9223 0 20 15
2 Jax Teler Teutons 4570 0 50 8
3 DKJD Teutons 3264 0 61 7
4 simbabella Gauls 939 0 101 2
Events list
30.04.12 Ash has changed alliance from R to RWW
30.04.12 wat has changed alliance from R to RWW
30.04.12 Riko has changed alliance from R to RWW
30.04.12 Skaabais has changed alliance from R to RWW
30.04.12 Ilvija has changed alliance from R to RWW
30.04.12 Infidel has changed alliance from R to RWW
29.04.12 Aigars has changed alliance from R to RWW
29.04.12 Draugs has changed alliance from R to RWW
29.04.12 dual has changed alliance from R to RWW
29.04.12 burn has changed alliance from R to RWW
29.04.12 yono has changed alliance from R to RWW
29.04.12 tjoma2108 has changed alliance from R to RWW
29.04.12 Arguumenter has changed alliance from R to RWW
29.04.12 nokia has changed alliance from R to RWW
29.04.12 Imperator has changed alliance from R to RWW
29.04.12 purmo has changed alliance from R to RWW
29.04.12 Ffice has changed alliance from R to RWW
29.04.12 Nauris13 has changed alliance from R to RWW
29.04.12 Walc has exited from alliance R
29.04.12 Tory has exited from alliance R
29.04.12 gold has exited from alliance R
20.04.12 Jax Teler has founded new village Black hole
12.04.12 Jax Teler [R] has conquered village Reebok from player Draugs [RWW]
11.04.12 Jentarcik has exited from alliance R
02.04.12 wat has changed alliance from WaffenSS to R
31.03.12 burn has joined into alliance R
30.03.12 burn has exited from alliance R
28.03.12 amun-ra has founded new village Tanīsa kalns
26.03.12 jaanis219 [TTD] has conquered village I1_Barsuki from player DKJD [R]
24.03.12 simbabella has changed alliance from LB to R
23.03.12 arnisss91 has exited from alliance R
12.03.12 viktors1188 has changed alliance from R to RWW
11.03.12 sliekas has changed alliance from R to RWW
09.03.12 viktors1188 has joined into alliance R
09.03.12 Nauris13 has joined into alliance R
08.03.12 DKJD has founded new village Jauns ciems
08.03.12 wat has changed alliance from R to WaffenSS
08.03.12 viktors1188 has exited from alliance R
08.03.12 Nauris13 has exited from alliance R
01.03.12 amun-ra has founded new village Sēlpils pilskalns
PNG SVG
Map is generated by TravMap © Shish

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.