• ↓ Villages
  • ↑ Villages
  • ↓ Players
  • ↑ Players
  • ↓ Alliances
  • ↑ Alliances
  • Conqueres
# Player Alliance Population ? Rank
1 Natars 64320 0 1
2 Mystic Warrior 9587 0 32
3 cbig 1412 0 124
4 gideonjohn 1197 0 132
5 ryff 1001 0 144
6 jimpy 2758 0 101
7 Obelixx 1031 0 139
8 denisetseung 6429 0 56
9 Smoking Phoenix 1176 0 133
10 Hawk 1508 0 121
11 coky_bandz 1020 0 140
12 white hollow 1206 0 130
13 priyan.yo 1677 0 117
14 Knight Riders 1384 0 125
15 zensi 1093 0 136
16 pkl 1060 0 138
17 beri 1452 0 122
18 harishambatt 5045 0 73
19 Sword 3570 0 88
20 rohan 721 0 148
21 Fokker 702 0 149
22 Sandeep 569 0 153
23 Multihunter TG-TS 55 0 154
24 devilsrage Bolster 4982 0 75
25 navami Bolster 4933 0 77
26 Ajims Bolster 1270 0 128
27 sadikotstar Bolster 1825 0 114
28 Merciless Bolster 3577 0 87
29 jai Bolster 695 0 151
30 LEO LegendsS 3268 0 92
31 Ping Kaggaman Rebels 1915 0 113
32 Voorgie Rebels 1199 0 131
33 Warlord LK 3383 0 91
34 anirbansaha LK 992 0 145
35 HKB LEGENDSR 2809 0 99
36 VVN LEGENDSR 3834 0 86
37 Jack Sparrow LEGENDSR 849 0 147
38 shravan LEGENDSR 1438 0 123
39 neel LEGENDSR 2555 0 104
40 pri LEGENDSR 5377 0 69
# Player Alliance Population ? Rank
1 Natars 64320 0 1
2 Mystic Warrior 9587 0 32
3 cbig 1412 0 124
4 gideonjohn 1197 0 132
5 ryff 1001 0 144
6 jimpy 2758 0 101
7 Obelixx 1031 0 139
8 denisetseung 6429 0 56
9 Smoking Phoenix 1176 0 133
10 Hawk 1508 0 121
11 coky_bandz 1020 0 140
12 white hollow 1206 0 130
13 priyan.yo 1677 0 117
14 Knight Riders 1384 0 125
15 zensi 1093 0 136
16 pkl 1060 0 138
17 beri 1452 0 122
18 harishambatt 5045 0 73
19 Sword 3570 0 88
20 rohan 721 0 148
21 Fokker 702 0 149
22 Sandeep 569 0 153
23 Multihunter TG-TS 55 0 154
24 devilsrage Bolster 4982 0 75
25 navami Bolster 4933 0 77
26 Ajims Bolster 1270 0 128
27 sadikotstar Bolster 1825 0 114
28 Merciless Bolster 3577 0 87
29 jai Bolster 695 0 151
30 LEO LegendsS 3268 0 92
31 Ping Kaggaman Rebels 1915 0 113
32 Voorgie Rebels 1199 0 131
33 Warlord LK 3383 0 91
34 anirbansaha LK 992 0 145
35 HKB LEGENDSR 2809 0 99
36 VVN LEGENDSR 3834 0 86
37 Jack Sparrow LEGENDSR 849 0 147
38 shravan LEGENDSR 1438 0 123
39 neel LEGENDSR 2555 0 104
40 pri LEGENDSR 5377 0 69
# Alliance Population ? Rank
# Alliance Population ? Rank
 
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.