• ↓ Villages
  • ↑ Villages
  • ↓ Players
  • ↑ Players
  • ↓ Alliances
  • ↑ Alliances
  • Conqueres
# Player Alliance Population ? Rank
1 Νατάριοι 84393 0 1
2 Φρουρός Τεύτονα 862 0 465
3 Φρουρός Αντάρτη 862 0 466
4 Massive_Dynamic 1140 0 379
5 Batman2sftf 1094 0 407
6 mikachusalo 1081 0 420
7 alicandan 1063 0 432
8 Marios 2069 0 316
9 KAPADOKYA_2 1128 0 380
10 xProLoserSx 1496 0 353
11 SparkingC 1019 0 447
12 KALISI 3971 0 217
13 Futch 1003 0 450
14 Nec 695 0 481
15 tsirourirou 3540 0 230
16 Templielevant 740 0 475
17 Agia_Galini 872 0 462
18 MPIMPIP 2739 0 270
19 Arkos 2151 0 311
20 kospan26 1637 0 343
21 maleas 7481 0 96
22 bou 707 0 477
23 stelios2013 1337 0 364
24 Ακικοα 1216 0 374
25 prits 2579 0 280
26 Vendeta 4016 0 216
27 Django_Valley 1100 0 399
28 Arcadiaookperok 1097 0 402
29 Dyzzye_town 1104 0 395
30 vertigo 1193 0 378
31 teacherman 9613 0 55
32 Desa_MARMOYO 1122 0 383
33 Baza_IIII 1077 0 427
34 tauruseyes0 1082 0 418
35 Desa_cerri212 1070 0 430
36 Dzikie_Pola 1060 0 434
37 III_Lukariello 1111 0 388
38 radion69 1587 0 349
39 mix 6392 0 130
40 d4rk96 2079 0 313
# Player Alliance Population ? Rank
1 Νατάριοι 84393 0 1
2 Φρουρός Τεύτονα 862 0 465
3 Φρουρός Αντάρτη 862 0 466
4 Massive_Dynamic 1140 0 379
5 Batman2sftf 1094 0 407
6 mikachusalo 1081 0 420
7 alicandan 1063 0 432
8 Marios 2069 0 316
9 KAPADOKYA_2 1128 0 380
10 xProLoserSx 1496 0 353
11 SparkingC 1019 0 447
12 KALISI 3971 0 217
13 Futch 1003 0 450
14 Nec 695 0 481
15 tsirourirou 3540 0 230
16 Templielevant 740 0 475
17 Agia_Galini 872 0 462
18 MPIMPIP 2739 0 270
19 Arkos 2151 0 311
20 kospan26 1637 0 343
21 maleas 7481 0 96
22 bou 707 0 477
23 stelios2013 1337 0 364
24 Ακικοα 1216 0 374
25 prits 2579 0 280
26 Vendeta 4016 0 216
27 Django_Valley 1100 0 399
28 Arcadiaookperok 1097 0 402
29 Dyzzye_town 1104 0 395
30 vertigo 1193 0 378
31 teacherman 9613 0 55
32 Desa_MARMOYO 1122 0 383
33 Baza_IIII 1077 0 427
34 tauruseyes0 1082 0 418
35 Desa_cerri212 1070 0 430
36 Dzikie_Pola 1060 0 434
37 III_Lukariello 1111 0 388
38 radion69 1587 0 349
39 mix 6392 0 130
40 d4rk96 2079 0 313
# Alliance Population ? Rank
# Alliance Population ? Rank
 
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.