• المعلومات
  • أحداث
  • الخريطة
الاسم asty
التحالف
القبيلة الجرمان
المستوى 906 ↓784
السكان ? 594 -4351
بدأ منذ 2014-03-17
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change
<< >>
04.06
asty (-53|36) 490 +490
jou chichi jou (-53|37) 104 +104
02. Bělehradská (-67|-113) 698 +698
Nová vesnice (21|-46) 357 +357
Nová vesnice (-71|-4) 4 +4
المجموع 594 +594
قائمة الأحداث
04.06.16 GENIO [Sirotci] قد غزا قرية 02. Bělehradská من اللاعب asty []
04.06.16 kounix [] قد غزا قرية Nová vesnice من اللاعب asty []
04.06.16 Mates [Vzdor!] قد غزا قرية Nová vesnice من اللاعب asty []
04.06.16 asty قد أوجد قرية جديدة asty
04.06.16 asty قد أوجد قرية جديدة jou chichi jou
04.06.16 asty قد خسر قرية 01 New York-New york
04.06.16 asty قد خسر قرية 02 LA-California
04.06.16 asty قد خسر قرية 06 Cleveland-Ohio
04.06.16 asty قد خسر قرية 04 Houston-Texas
04.06.16 asty قد خسر قرية 08 Richmond-Virginia
04.06.16 asty has exited from alliance =)))
25.02.16 asty [] قد غزا قرية 02. Bělehradská من اللاعب Nataři []
25.02.16 asty قد أوجد قرية جديدة
19.02.16 asty [] قد غزا قرية من اللاعب Žalud []
15.02.16 asty قد أوجد قرية جديدة Nová vesnice
06.02.16 asty قد أوجد قرية جديدة
05.02.16 asty قد غير تحالفه من =)) إلى =)))
01.02.16 asty قد أوجد قرية جديدة Nová vesnice
28.01.16 asty قد انضم الى تحالف =))
27.01.16 asty has exited from alliance SAM®
26.01.16 asty قد أوجد قرية جديدة
23.01.16 asty قد انضم الى تحالف SAM®
20.01.16 asty قد أوجد قرية جديدة
20.01.16 asty قد خسر قرية Báb al-Azízíj
20.01.16 asty قد خسر قرية Sirta
20.01.16 asty قد خسر قرية Misuráta
20.01.16 asty قد خسر قرية Tobrúk
20.01.16 asty has exited from alliance SURRA03
28.11.15 asty قد خسر قرية Tripolis
04.11.15 asty قد انضم الى تحالف SURRA03
01.11.15 asty قد أوجد قرية جديدة
31.10.15 asty has exited from alliance Peklo
17.10.15 asty قد أوجد قرية جديدة Vesnice stavmistra
06.10.15 asty قد أوجد قرية جديدة 06 Ard Carraigh
30.09.15 asty قد أوجد قرية جديدة
25.09.15 asty قد انضم الى تحالف Peklo
24.09.15 asty قد أوجد قرية جديدة
02.06.15 Nataři [] قد غزا قرية sg 01 من اللاعب asty []
25.05.15 asty قد أوجد قرية جديدة sg 01
25.05.15 asty has exited from alliance Nemesis
27.03.14 asty قد خسر قرية #DeadMau5
17.03.14 asty قد أوجد قرية جديدة
17.03.14 asty قد انضم الى تحالف Nemesis
PNG SVG
Map is generated by TravMap © Shish

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.

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