• Info
  • Events
  • Map
Name Ram_Nam
Alliance ED
Tribe Romans
In stats from 2015-02-26
Account removed 2016-06-04
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change
Events list
04.06.16 Natars [] has conquered village WW Village from player Ram_Nam [ED]
04.06.16 Ram_Nam has lost village .
04.06.16 Ram_Nam has lost village 01++
04.06.16 Ram_Nam has lost village 0
04.06.16 Ram_Nam has lost village 2
04.06.16 Ram_Nam has lost village 03R
04.06.16 Ram_Nam has lost village 04R
04.06.16 Ram_Nam has lost village 05+R
04.06.16 Ram_Nam has lost village 06+R
04.06.16 Ram_Nam has lost village 7
04.06.16 Ram_Nam has lost village 8
04.06.16 Ram_Nam has lost village 9
04.06.16 Ram_Nam has lost village 10
04.06.16 Ram_Nam has lost village 11
04.06.16 Ram_Nam has lost village 12
04.06.16 Ram_Nam has lost village 13
04.06.16 Ram_Nam has lost village .14+
04.06.16 Ram_Nam has lost village .15
04.06.16 Ram_Nam has lost village .16+
04.06.16 Ram_Nam has lost village .17
04.06.16 Ram_Nam has lost village 18
04.06.16 Ram_Nam has lost village 19
04.06.16 Ram_Nam has lost village 20
04.06.16 Ram_Nam has lost village 21
04.06.16 Ram_Nam has lost village .22
10.12.15 Ram_Nam [ED] has conquered village WW Village from player Natars []
03.12.15 Ram_Nam has founded new village
12.11.15 Ram_Nam has founded new village
12.11.15 Ram_Nam has founded new village
12.11.15 Ram_Nam has founded new village
12.11.15 Ram_Nam has founded new village
13.09.15 Ram_Nam has founded new village
03.09.15 Ram_Nam has founded new village
30.08.15 Ram_Nam has founded new village
13.08.15 Ram_Nam has founded new village
01.08.15 Ram_Nam has changed alliance from FZ to ED
25.07.15 Ram_Nam has founded new village
20.07.15 Ram_Nam has changed alliance from LHS to FZ
12.07.15 Ram_Nam has founded new village
03.07.15 Ram_Nam has founded new village
22.06.15 Ram_Nam has founded new village
11.06.15 Ram_Nam has founded new village
02.06.15 Ram_Nam has changed alliance from N00Bs to LHS
31.05.15 Ram_Nam has founded new village
21.05.15 Ram_Nam has founded new village
19.05.15 Ram_Nam has changed alliance from Virtus to N00Bs
14.05.15 Ram_Nam has founded new village
03.05.15 Ram_Nam has founded new village
24.04.15 Ram_Nam has founded new village
13.04.15 Ram_Nam has founded new village
06.04.15 Ram_Nam has founded new village
29.03.15 Ram_Nam has founded new village
11.03.15 Ram_Nam has founded new village
05.03.15 Ram_Nam has joined into alliance Virtus
26.02.15 Ram_Nam has founded new village

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.