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Name M*A*S*H
Rank 6 ↓3
Members 11
Villages 182
Population ? 108431 -101325
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change
Players list
# Player Tribe Population ? Rank Villages
1 Tano Teutons 7823 +7711 18 ↑1825 11
2 PATRONUS Romans 7505 +4708 24 ↑379 10
3 Reducers Teutons 7398 +3538 25 ↑199 12
4 Nuclear Storm Romans 6796 +6266 34 ↑1166 11
5 blázen Teutons 6524 +6524 39 10
6 pekelníček Teutons 4607 +3033 116 ↑578 8
7 Chameleon Romans 4453 +3639 131 ↑851 8
8 Falconix Romans 3898 +3177 174 ↑879 8
9 Hellscream Romans 3872 -469 178 ↓13 7
10 radjion Teutons 3712 -3376 194 ↓162 6
11 kaseris Romans 3204 -479 275 ↓26 6
Events list
04.06.16 All Stars has lost village Nová vesnice
04.06.16 Horse Lams has lost village 04-Kajnšmentke
04.06.16 Osliker has lost village 05 - Homosféra
04.06.16 Sammael has lost village 07 Tower
04.06.16 pekelníček has lost village BASSK
04.06.16 BrutalníLamy has lost village 07 Kern
04.06.16 Reducers has lost village Farinelli
04.06.16 sluníčko has lost village 07 RTG
04.06.16 radjion has lost village Dream 9
04.06.16 timej has lost village brloh5
04.06.16 Fail has lost village -07- EPICSUB
04.06.16 Samsara has lost village 06 : Šiesty cecek
04.06.16 maxim reality has lost village Interlagos
04.06.16 PATRONUS has lost village Sporanox
04.06.16 rmb has lost village 5
04.06.16 beliere has lost village Giran
04.06.16 Tatinko has lost village Nová vesnice
04.06.16 Egi has lost village 05 LKPR 24
04.06.16 Sammael has lost village 08 Gonjiam
04.06.16 radjion has lost village Dream10
04.06.16 Fail has lost village -08- EPICSAB
04.06.16 Hellscream has lost village G
04.06.16 Mr. Robot has lost village 09 # Clusters
04.06.16 SolfVrah has lost village [06] Obilna
04.06.16 easy has lost village Brno
04.06.16 Keschak has lost village Keschakov 09
04.06.16 Sramoo has lost village 05-RK
04.06.16 Reducers has lost village Gargamel
04.06.16 maxim reality has lost village Nová vesnice
04.06.16 Sammael has lost village 09 Hart
04.06.16 BrutalníLamy has lost village 08 Dymytry
04.06.16 bluray has lost village 06 David Hilbert
04.06.16 pekelníček has lost village DROPP
04.06.16 radjion has lost village Dream11
04.06.16 beliere has lost village Aden
04.06.16 timej has lost village Nová vesnice
04.06.16 Reducers has lost village Harpagon
04.06.16 sluníčko has lost village 08 Zás.
04.06.16 Horse Lams has lost village Nová vesnice
04.06.16 Egi has lost village 06 LKPR 06
PNG SVG
Map is generated by TravMap © Shish

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.

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