• المعلومات
  • أحداث
  • الخريطة
الاسم LS-3
المستوى 87 ↓52
أعضاء 2
القرى 20
السكان ? 11592 -97038
Population field has two number:
  • current population
  • population difference with previous day
Color map:
  • red - depopulate
  • green - populate
  • gray - without change
قائمة اللاعبين
# اللاعب القبيلة السكان ? المستوى القرى
1 رعد الشمال الجرمان 6294 +47 324 10
2 rabii2010 الجرمان 5298 +17 464 ↓2 10
قائمة الأحداث
07.09.10 كوماندو قد غير تحالفه من LS-3 إلى &&&
07.09.10 ابو عدي قد غير تحالفه من LS-3 إلى &&&
07.09.10 vip_am_143 قد غير تحالفه من LS-3 إلى US.NE E
07.09.10 رعد الشمال قد غير تحالفه من ؟؟؟؟ إلى LS-3
07.09.10 مدريد وبس صح... قد غير تحالفه من LS-3 إلى US.NE.G
07.09.10 kuwq8 قد غير تحالفه من LS-3 إلى LS-1
07.09.10 unicef قد غير تحالفه من LS-3 إلى US.NE.X
07.09.10 الشان العظيم قد غير تحالفه من LS-3 إلى US.NE.X
07.09.10 بلي ستيشن3 قد غير تحالفه من LS-3 إلى US.NE.X
07.09.10 آسوآر الجحيم قد غير تحالفه من LS-3 إلى US.NE lC
07.09.10 نيزك has exited from alliance LS-3
07.09.10 Vista Man has exited from alliance LS-3
07.09.10 maged has exited from alliance LS-3
07.09.10 الجـــارح11 has exited from alliance LS-3
07.09.10 azaaazi has exited from alliance LS-3
07.09.10 كرست2 has exited from alliance LS-3
07.09.10 THE GENERAL Q8T has exited from alliance LS-3
07.09.10 تميمي حايل has exited from alliance LS-3
07.09.10 Gentleman has exited from alliance LS-3
07.09.10 صمدان has exited from alliance LS-3
07.09.10 شغب has exited from alliance LS-3
07.09.10 m3andgra7e has exited from alliance LS-3
07.09.10 mia more has exited from alliance LS-3
07.09.10 aasuhail has exited from alliance LS-3
07.09.10 دق خشووووم has exited from alliance LS-3
07.09.10 الامبراطور66 has exited from alliance LS-3
07.09.10 الاغبري has exited from alliance LS-3
06.09.10 M O O D Y قد خسر قرية الــجـلمــود
06.09.10 M O O D Y قد خسر قرية مدريد وبس صح...
06.09.10 M O O D Y قد خسر قرية Amash
06.09.10 M O O D Y قد خسر قرية vip_am_143
06.09.10 M O O D Y قد خسر قرية ad2world
06.09.10 M O O D Y قد خسر قرية T.N.T
06.09.10 M O O D Y قد خسر قرية الـخـفـجـي
06.09.10 diabooo قد غير تحالفه من LS-3 إلى AG.SE-C
06.09.10 الامبراطور66 قد انضم الى تحالف LS-3
05.09.10 اسطورة رجل شجاع has exited from alliance LS-3
04.09.10 تخوني اهينكـ قد غير تحالفه من LS-3 إلى US.NE
04.09.10 الجنرال شمسوون قد غير تحالفه من LS-3 إلى AG .2
03.09.10 عناقيد الغضب قد غير تحالفه من LS-3 إلى AG.6
PNG SVG
Map is generated by TravMap © Shish

Travian is a browser-based online game

Gameplay

Travian is a browser-based game, made in PHP, and is therefore played directly through the internet with web browser. While Travian is a strategy game, with events occurring and resources accumulated in real time, it should not be confused with other types of real time strategy games where actions occur in a highly interactive and fast paced manner. The player starts with a village but seeks to amass an empire. No downloads, installations or plugins are required, although a graphicpack may be downloaded to ease server stress. After registration, players may start playing Travian immediately, free of charge. Travian provides enhanced access, for example through mobile phones, for a fee. Also, a "Plus" feature which provides additional tools is available for purchase with prices starting at $2.99 per month.

Tribes

A player starts with one village, populated by either Teutons, Gauls, or Romans. Each race has different troops, advantages and disadvantages, and different strategies. The Romans are described as the best race for beginners because of their easy playability. However, Roman armies are more expensive to train and maintain. Teutons are better at offense and can build armies early on while Gauls are often considered the best at defense and enjoy the fastest troops.

Resources

There are four different types of resources in Travian: wood, clay, iron and crops, all of which are required in various quantities to build and expand. The resources are produced by fields in one's village, producing resources at a preset rate, which may be upgraded. Though unusual for an online browser-based game, field tiles continuously generate resources. For example, if 30 units of a resource are to be produced per hour, one unit is generated every 2 minutes, rather than 30 units on the hour.